The following page shows fan art derived from Daniel Simon’s Bubble Ship concept air-/spacecraft for…
I just finished the scene for the Starfish I did some time ago to show the possibilities of Material Nodes in Blender.
During my visit of Amsterdam, I tried to do some bracketing at places with a big difference between light and dark areas, having in mind to follow the present hype: High Dynamic Range effects, sometimes really nice and sometimes simply exaggerated, but always somewhat interesting. I’m aware of the differences in the opinions of people about it, as willwm says in his blog:
Some people love the effect and others hate it. Some say it’s not ‘pure’ photography others ask what pure photography really is? Some call it ‘fake’ and others see it as a thing of beauty.
My fourth big project also was my first participance in a contest. The mission of the contest on blendpolis was to create a cocktail and to present it in a nice ambience. The final image was intended to be a still life with the focus on the cocktail.
The second big still-image project I did in Blender was the creation of a Concept…