{"id":1429,"date":"2013-08-13T11:53:22","date_gmt":"2013-08-13T11:53:22","guid":{"rendered":"http:\/\/artificialflight.org\/blender\/?p=1429"},"modified":"2014-10-05T13:35:01","modified_gmt":"2014-10-05T13:35:01","slug":"oblivion-bubble-ship","status":"publish","type":"post","link":"http:\/\/artificialflight.org\/blender\/2013\/oblivion-bubble-ship\/","title":{"rendered":"Oblivion Bubble Ship"},"content":{"rendered":"<p><a href=\"http:\/\/artificialflight.org\/wp-content\/blogs.dir\/6\/files\/2013\/08\/Daniel-Simon-Oblivion-BubbleShip.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-1431\" src=\"http:\/\/artificialflight.org\/wp-content\/blogs.dir\/6\/files\/2013\/08\/Daniel-Simon-Oblivion-BubbleShip-640x267.jpg\" alt=\"Daniel Simon Oblivion BubbleShip\" width=\"640\" height=\"267\" srcset=\"http:\/\/artificialflight.org\/blender\/files\/2013\/08\/Daniel-Simon-Oblivion-BubbleShip-640x267.jpg 640w, http:\/\/artificialflight.org\/blender\/files\/2013\/08\/Daniel-Simon-Oblivion-BubbleShip-420x175.jpg 420w, http:\/\/artificialflight.org\/blender\/files\/2013\/08\/Daniel-Simon-Oblivion-BubbleShip-940x393.jpg 940w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p><em>Everything on this page shows fan art derived from Daniel Simon&#8217;s Bubble Ship concept air-\/spacecraft for the Joseph Kosinksi&#8217;s &#8216;Oblivion&#8217;, I do not profit from this comercially and this work is not in any way endorsed or officially supported either by Daniel Simon, Universal or Joe Kosinski. Also, go watch the movie.<\/em><\/p>\n<p>For the <a title=\"010 Filmwelten on blendpolis.de\" href=\"https:\/\/www.blendpolis.de\/viewtopic.php?f=45&amp;t=45244\" target=\"_blank\">most recent weekend contest on blendpolis.de<\/a>, I built one of the Bubble Ships from Oblivion. For that, I looked at both frames from the movie trailers and some original concept sketches that I found. The original concept and several shots from movies posters and the movie itself show slight differences in materials and even shape, what I built is necessarily somewhere in-between those different variations.<\/p>\n<h3>Motivation<\/h3>\n<p>The Bubble Ship was designed by <a title=\"Daniel Simon: Oblivion Bubbleship design\" href=\"http:\/\/danielsimon.com\/2013\/hollywood-oblivion-bubbleship-design\/\" target=\"_blank\">Daniel Simon<\/a>\u00a0(studied Transportation Design in Pforzheim, Germany, now living in LA, Calif.), and it&#8217;s definitely among my favorite flying machines in any movie I&#8217;ve seen so far. Together with great motion graphics in its HUD and the fantastic landscapes it flew in, it made the movie a great visual experience. As an aerospace engineering student, I also enjoyed the realism and technical details of it very much.<\/p>\n<p>So when the recent weekend contest came up, and the task was to build something from any movie, in 34 hours, I went for this concept and put it together with textures and all the detail necessary for this shot in about 12 hours, then spending about another 6 hours on the environment, rendering and postproduction (the remaining 10 hours went away for sleeping and eating). To be honest, I was amazed at how quickly I was able to assemble the thing in Blender, especially since I found some surfaces to be quite challenging to model.<\/p>\n<h3>Contest version<\/h3>\n<p>This, then, was the result I submitted to the contest:<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/artificialflight.org\/wp-content\/uploads\/2013\/08\/Comp_005.blend_WE010.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-1835\" src=\"http:\/\/artificialflight.org\/wp-content\/uploads\/2013\/08\/Comp_005.blend_WE010-420x178.jpg\" alt=\"Daniel Simon's Bubble Ship - Contest version\" width=\"420\" height=\"178\" \/><\/a><\/p>\n<h3>Final version<\/h3>\n<p>Now as you will probably notice, there are a few bugs in this image, most prominently an error in the compositing of the background image that made the bottom right corner of the image rather unpleasent to look at. I had simply missed that in the final minutes of the contest. It&#8217;s also still a little noisy and the color balance between foreground and background could be better.<\/p>\n<p>So with no deadline to meet any more, I then took another look at some settings and rendered the image again, correcting the main errors that I could find. You can see the result at the beginning of this post.<\/p>\n<h3>Some technical information:<\/h3>\n<p><strong>Software used:<\/strong><\/p>\n<ul>\n<li><strong>Blender<\/strong> &#8211; modeling, unwrapping, lighting, materials, first pass compositing<\/li>\n<li><strong>Cycles<\/strong> &#8211; rendering<\/li>\n<li><strong>Lightroom 3<\/strong> &#8211; second pass compositing<\/li>\n<li><strong>Inkscape<\/strong> &#8211; Bubble Ship textures<\/li>\n<li><strong>Gimp<\/strong> &#8211; background texture modification<\/li>\n<\/ul>\n<p><strong>External resources:<\/strong><\/p>\n<ul>\n<li><strong>Environment textures<\/strong> and background plate: <a href=\"http:\/\/cgtextures.com\/\" target=\"_blank\">cgtextures.com<\/a><\/li>\n<\/ul>\n<p><strong>Rendering specs<\/strong><\/p>\n<ul>\n<li>Rendered at 2000 spp and 4700\u00d72000 pixels<\/li>\n<li>Depth pass rendered at double that resolution to avoid aliasing problems.<\/li>\n<li>Memory usage just below 2GB, therefore rendered on GPU<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Everything on this page shows fan art derived from Daniel Simon&#8217;s Bubble Ship concept air-\/spacecraft&#8230;<\/p>\n<div class=\"more-link-wrapper\"><a class=\"more-link\" href=\"http:\/\/artificialflight.org\/blender\/2013\/oblivion-bubble-ship\/\">Read the post<span class=\"screen-reader-text\">Oblivion Bubble Ship<\/span><\/a><\/div>\n","protected":false},"author":1,"featured_media":1431,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[13,4,169,14,15,181],"tags":[],"class_list":["post-1429","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blender","category-contest","category-cycles","category-finished","category-gimp-software","category-lightroom","excerpt","zoom","full-without-featured","even","excerpt-0"],"yoast_head":"<!-- This site is optimized with the 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